Platforming Tutorial #4: Basic Map Editor

Whew. That took awhile. πŸ˜›

Sorry I haven’t updated the tutorial in so long. It’s been a busy past month, and this tutorial wasn’t exactly what one would call “fun” to make. As such, I decided to discontinue the VB .NET part of the series, simply because it’s too much for one person to do at this point. There also weren’t that many d/ls compared to the XNA. However, if there are people out there that have been secretly and diligently doing every VB .NET tutorial, then I’ll consider making one. But for now, XNA will be the only coding language the tutorials cover.

The video file is a staggering 1 hour 15 minutes long, and it spans multiple days of recording. In this tutorial, I cover the addition of a Map and Editor class. The Editor class allows the user to pick a tile from a preset tilesheet and paint it on the map. The Map class displays the Map, but it is only in its infancy; later on we’ll need it to save and load maps in XML as well.

The download link is below. If you have any questions, or if there is anything I should be made aware of, please comment below. If not, please don’t harass me.

XNA – Video, Project and Resources (~1:15 minutes long)

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~ by IG on June 9, 2009.

4 Responses to “Platforming Tutorial #4: Basic Map Editor”

  1. Awesome! Thank you so much πŸ˜€

  2. Excellent. Well worth the wait.

  3. This is really good thank you so much! I really hope that you continue the tutorials.

  4. Great Tutorials!
    Hope you will continue!
    =D

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